Design Outside the Box

Posted February 27th, 2010. Filed under , , ,

Finally watched Jesse’s DICE speech. Amazing as always. Really inspirational and frightening. Especially to those trying to ride the Farmville wave. What he talks about is what I think Booyah Society was trying (unsuccessfully) to do.

Kyle Gray Shout on Joystiq

Posted August 14th, 2008. Filed under ,

Henry Hatsworth is getting some love on the Multiplayer blog and so is it’s creator. I almost put “Kyle Gray’s Henry Hatsworth”, but while he’s the uberman on that project everyone knows it takes tons of people to realize a creative vision. But the attention is justly deserved. I haven’t played the game yet, but I am sure it is great.

Fun Fact: We were on a project team in a Game Design class in college together and pitched an awesome idea (we even had a trailer!) for a next-gen open-world crime syndicate game where people had superhuman strength because it was on the Moon. A couple years later, Microsoft releases Crackdown an open-world sci-fi game about crime fighting supercops with super-strength.

Hmph.

Living Well

Posted July 25th, 2008. Filed under , ,

RIP Randy Pausch 1960-2008. A sad day for the interactive industry and Carnegie Mellon, among others.

“We don’t beat the Reaper by living longer. We beat the Reaper by living well.”

Joooin Usss

Posted May 22nd, 2008. Filed under ,

I didn’t know there was a Randy Pausch scholarship offered by the AIAS, but if you are a student, you can check it out.