Perhaps you have a game project that has been rudderless and stuck in prototypes forever. Maybe you have something that is 80% there and are looking for how to use user testing to get that last 20%. Or maybe you just can't remember what it was to look upon your ideas for the first time and need an impartial expert outside opinion?
Hi, my name is Zack Hiwiller and I am a design consultant. My area of expertise is in the design and production of video games, but my techniques are applicable to any form of presentation - interactive or otherwise.
I've worked on games for numerous platforms: from the Game Boy Advance to the Xbox 360 and the PC. As a designer at Electronic Arts, I worked on both multi-million dollar budget sports games and small, experimental intellectual properties. I've worked on handheld games, online games and also have experience with a few unpublished board and card games. I've even written copy and designed experiences for a urban educational scavenger hunt game for pre-teen girls.
I can provide numerous services at any stage of development from design and writing in pre-production to gameplay refinement, presentation streamlining and playtest coaching during development.
I have a personal blog which has had over 12,500 unique visitors and ranks in the top 1.2% of blogs according to Technorati.
Feel free to contact me and I will do my best to get back to you within 24-48 hours.