Carrot and Stick

Chris Hecker is my hero and has been for a few years. I worry that someday I’ll meet him and he’ll turn out to be a dick and my vision will be shattered. From GDC:

“You want to make an intrinsically interesting game,” he said of game designers at large. “[When] you add extrinsic motivators to make your game better, if these studies do apply to games, you’re destroying intrinsic motivation to play your game.”

“The game industry used to use no metrics whatsoever,” he continued. “Everything was gut and by the seat of our pants. Then metrics came around, and [now] we’re addicted to metrics. If I change a value of my purple hat, fourteen more people buy it, and we think we’re totally in the zone.”

Sigh.

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