As you can see from the timestamp below, I stopped updating this in June 09. From my server logs, I see that many people are still coming to this page. You should know that since Zynga is constantly changing the game, many (most) of this information is out of date. Take that as you will - z.
Last Updated on 13 June 2009.
As promised, here is the companion to my Mafia Wars Field Strategy Guide. The format has changed slightly since there is only one consumable item in the entire expansion.
The focus in Cuba is on cash and so I have added a column for approximate cash and one for approximate cash per energy point. Since the amount of cash is rolled randomly, I can only supply a midpoint for the range given. Results may vary. Also, as with the previous guide, these numbers may differ from yours due to the bonuses given by your Masterminds, Wheelmen, etc. Regardless, since these apply across the board, it shouldn’t affect the rank order of any of your choices.
Since the focus of advancement is on cash, you will want to outfit your businesses as quickly as possible and boost their output and quality.
A potential area that may be missed is that instead of a per-hour upkeep cost as items had in the NY Mafia Wars, items here have a percentage grift cost. What this means is that having excess weapons, armor or vehicles will greatly hinder your progress. My advice for this is to tackle one job tier at a time and get rid of the items that you will not need in subsequent tiers as quickly as possible. For instance, the machete and hatchet are not needed past the Soldado tier, so get rid of them when you master that tier and you will get an extra 0.5% cash for each job per item you dump.
As you will see in the chart, there is little variation in XP/EN or ~CASH/EN. Both seem to increase incrementally as you progress through the job tiers. The one exception is in the final tier where “Set Up A High Volume Smuggling Operation” yields quite a bit more cash per energy point. At this point though you will have pretty much conquered the entire expansion, so there is little benefit to grinding that job.
Address any questions you have in the comments and I will do my best to answer.
| El Soldado |
XP |
EN |
XP/EN |
~CASH |
~CASH/EN |
| Rob Your Cab Driver |
16 |
11 |
1.455 |
250 |
$22.73 |
| Secure A Safehouse |
51 |
33 |
1.545 |
750 |
$22.73 |
| Intimidate The Locals |
74 |
48 |
1.542 |
1100 |
$22.92 |
| Silence A Noisy Neighbor |
46 |
30 |
1.533 |
750 |
$25.00 |
| Smuggle In Some Supplies |
47 |
31 |
1.516 |
800 |
$25.81 |
| Set Up A Numbers Racket |
63 |
41 |
1.537 |
1250 |
$30.49 |
| Establish Contact With The FRG |
53 |
35 |
1.514 |
1050 |
$30.00 |
| Take Out The Local Police Chief |
58 |
38 |
1.526 |
1175 |
$30.92 |
| “Persuade” A Local To Talk |
73 |
47 |
1.553 |
1750 |
$37.23 |
| Assault A Snitch’s Hideout |
79 |
52 |
1.519 |
1800 |
$34.62 |
| El Capitan |
XP |
EN |
XP/EN |
~CASH |
~CASH/EN |
| Transport A Shipment Of US Arms |
62 |
39 |
1.590 |
1375 |
$35.26 |
| Meet With the FRG Leadership |
57 |
35 |
1.629 |
1325 |
$37.86 |
| Hold Up A Tour Bus |
68 |
42 |
1.619 |
1800 |
$42.86 |
| Ambush A Military Patrol |
76 |
47 |
1.617 |
1950 |
$41.49 |
| Capture An Army Outpost |
83 |
52 |
1.596 |
2300 |
$44.23 |
| Sneak A Friend Of The Family Into The Country |
53 |
32 |
1.656 |
1600 |
$50.00 |
| Ransack a Local Plantation |
64 |
40 |
1.600 |
1950 |
$48.75 |
| Burn Down A Hacienda |
86 |
54 |
1.593 |
2650 |
$49.07 |
| El Jefe |
XP |
EN |
XP/EN |
~CASH |
~CASH/EN |
| Offer “Protection” To A Nightclub |
59 |
35 |
1.686 |
1900 |
$54.29 |
| Rob The Banco Nacional Branch |
81 |
48 |
1.688 |
2800 |
$58.33 |
| Shake Down A Hotel Owner |
61 |
37 |
1.649 |
2050 |
$55.41 |
| Bring The Local Teamsters Under Your Control |
72 |
43 |
1.674 |
2700 |
$62.79 |
| Help The FRG Steal A Truckload Of Weapons |
78 |
47 |
1.660 |
2800 |
$59.57 |
| Hijack A Booze Shipment |
71 |
42 |
1.690 |
2850 |
$67.86 |
| Pillage A Shipyard |
80 |
48 |
1.667 |
3050 |
$63.54 |
| Take Over The Docks |
93 |
56 |
1.661 |
3600 |
$64.29 |
| El Patron |
XP |
EN |
XP/EN |
~CASH |
~CASH/EN |
| Muscle In On A Local Casino |
71 |
41 |
1.732 |
2950 |
$71.95 |
| Establish A Loansharking Business |
78 |
46 |
1.696 |
3350 |
$72.83 |
| Eliminate A Rival Family’s Agent |
67 |
39 |
1.718 |
3000 |
$76.92 |
| Pass On Some Intel To The FRG |
71 |
42 |
1.690 |
2950 |
$70.24 |
| Execute A Regional Arms Dealer |
80 |
47 |
1.702 |
3700 |
$78.72 |
| Sink A Competing Smuggler’s Ship |
82 |
48 |
1.708 |
3550 |
$73.96 |
| Gun Down An Enemy Crew At The Airport |
90 |
52 |
1.731 |
4300 |
$82.69 |
| Assassinate An Opposing Consigliere |
98 |
58 |
1.690 |
4400 |
$75.86 |
| El Padrino |
XP |
EN |
XP/EN |
~CASH |
~CASH/EN |
| Raid The Arms Depot |
85 |
49 |
1.735 |
3800 |
$77.55 |
| Supply The FRG With Some Extra Muscle |
74 |
43 |
1.721 |
3350 |
$77.91 |
| Capture The Airport |
90 |
52 |
1.731 |
4200 |
$80.77 |
| Knock Off A Visiting Head Of State |
83 |
48 |
1.729 |
4400 |
$91.67 |
| Set Up A High Volume Smuggling Operation |
90 |
51 |
1.765 |
6000 |
$117.65 |
| Blow Up A Rail Line |
81 |
47 |
1.723 |
4400 |
$93.62 |
| Attack The Army Command Post |
93 |
54 |
1.722 |
4150 |
$76.85 |
| Storm The Presidential Palace |
112 |
65 |
1.723 |
5750 |
$88.46 |