Bing

28 May 2009

Bing is the name of Microsoft’s new search engine. It looks like this:

And yes, I did save that as a PNG so it could be bing.png.

Spy Sapping My Slot Machine

27 May 2009

Everyone and their brother has commented (no links, too boring) on the new TF2 randomized loot system, so I’ll save a lot of venom. It’s not that it is broken, it just turns a game of skill+luck into a game of pure luck, like a slot machine.

When one is rewarded, they look to a condition that caused that reward to repeat. It’s Skinner. When there is no cause to the effect, there is no behavior to reinforce. Since games are “a series of interesting choices”, choices being behaviors, it ceases to provide the player with any means to achieve - there is no interesting choice for him to face. The game is less fun as a result.

But let me defend Valve - they aren’t stupid. Reading between the lines, they clearly ran out of time. They were working on two class updates, six new items, sixty new achievements, five new maps and a list of bug fixes. They had a system that was functional, but not enough time to drop the -ctional. Instead of delaying the entire update, they allowed a half-assed system to go out the door which was probably the right decision. From the backtracking on their blog, it looks like they know what they’ve done and will patch it to something useful in a minor update. In the meantime, slot machines aren’t so bad. Sixty thousand grandmothers at the Seminole Hard Rock can’t be wrong.

Not Getting Ahead In The Industry

20 May 2009

Just read this. Even when you are one of the hotshots in the industry, helping to create some of the most lucrative and well-known franchises in industry history, don’t bluff about quitting your job for attention.

BR: To try to force that issue, to get them to talk with us, the four of us put in our resignation, with basically the trigger for us not to be resigning was to email us or phone call us, so like talk to us.

BF: So like, just care.

BR: Yeah, just talk to us. A day and a half later, we heard back from that chain. Mike called me and said, “I’m supposed to come up Monday and get you guys cleared out.” So, it wasn’t like we really wanted to leave.

Some TF2 Nonsense

18 May 2009

It’s my first day of school today, oh boy. Let me gather up my pencils and little nubby eraser bits that go on the end and protractors and lunch tickets and trapper keepers… Actually, I’m not all that excited. I’m taking Accounting for six long weeks. No disrespect to accountants out there; it’s just not my game.

Speaking of games, I’m going to do another iPhone game roundup very shortly since I’ve amassed a few interesting titles since my last update: Chocolatier (!), Dream Chronicles, The Quest (Lite), Phase 10, Trivial Pursuit, Lemonade Stand, Phrase Party, Cooking Quest (Lite). Wow, that’s actually a lot more than I thought.

Also: Have you seen Team Fortress 2’s “Meet The Spy” video? They took it to a new level: Even if you don’t play TF2, I think you will enjoy this.

Oh, what the hell - these are great too if you haven’t seen them, but may only be funny to TF2 players. Since the Scout looks like Vince Offer, someone put this together:

But Heavy Weapons Guy wanted a piece of that action, so he sells household cleaners when he isn’t merc-ing:

Everywhere’s A Sausage Factory

13 May 2009

Dan Baum’s tweet-story of working for the New Yorker and then being fired is fascinating not only because of its juicy inside-baseball-ness but because how it shadows the beats of my own personal story:

  1. Get hired somewhere prestigious for less than you would make elsewhere.
  2. Produce good work.
  3. Piss off the wrong people by being overly-candid.
  4. Get your ass fired.
  5. Become disillusioned with the lie of meritocracy.
  6. Cry about it online.

At least I didn’t name names. I’d be worried if I were him after all that’s happened to look petty to other potential editors.

This is pretty much why I’m trying to be my own boss.

Summary of Mafia Wars

Hundreds of people will rob everything that isn’t tied down every ten seconds for money which is useless since you can’t buy a damn cell phone with it.

There’s No Way Quality iPhone Development Can Be Sustainable

6 May 2009

I spent three hours yesterday while sorta-watching the NBA playoffs playing Baseball Superstars 2009 for the iPhone after briefly mucking around with the free version.

To save you a review, this isn’t only a somewhat-casual yet complete baseball game for your phone, it also includes:

  • A 36-game season mode.
  • An RPG mode with accelerated games where you only play when you are at bat (other baseball games on the console do this but I can’t remember which. I know Madden’s superstar mode does something similar in football.
  • Super Batters and Pitchers with special abilities
  • Mission Mode
  • Homerun Derby
  • Trading
  • Training
  • Special Equipment
  • &c.,

You can play it in short bursts or long sessions. It is dead simple to learn, but provides tons of options as you get better. In short, it’s the kind of game I kept pressing to create at my last job.

Now there are problems with it. It is obviously an up-port of an older cell phone franchise as it somewhat anachronistically puts buttons on the screen rather than giving you full touch control. It’s legacy probably largely defrays the cost. But I paid $2.99 for the game.

$2.99.

A spicy chicken sandwich at Wendy’s costs more.

The description said it was on sale from $4.99. They needed to have a 40% sale because $4.99 wasn’t selling with a fully featured free demo.

Unsubstantiated rumor pegs Apple’s cut of sales at around 30%. So Gamevil got $2 from my sale.

I’ve bought DS games for $35 that provide much less content. Let’s say that I am running a studio or publisher and I have to choose whether to produce my new project for the DS or the iPhone. Let’s say that average retail price per unit is $24 since later sales will be discounted. Let’s also say that it costs me $9 to buy & print a cartridge and support all the infrastructure that gets that cart to your store. (I’m just waving my hands in the air here, but I’m in the sorta-ballpark) My publishing concern gets $15/sale. I have to sell seven and a half times as many copies on the iPhone to yield the same amount. Now, I understand that the iPhone and App Store have a broad reach, but the difference between 50k DS sales and 375k iPhone App Store sales is stark.

Where Apple excels is that they set themselves up as the sole publishing gatekeeper. If I wanted to make a DS game myself, I couldn’t. Nintendo needs to license me dev kits which they won’t do unless I am already a developer. Even once I pay the premium to get the kits, I have to find a publisher who gets a cut both financially and creatively and then the game again needs Nintendo’s approval before it can make it to market. So Apple provides a lot less overhead on the front-end, meaning the market can be populated by titles from major corporations and one man teams of guys living in cottages.

But if quality titles by professional organizations can’t get even close to the money generated on consoles from the iPhone, they will either stop making quality titles or scale them down so far that it is cheap enough to not lose a lot of money. They’ll go with the DS because they can easily step over the hurdles that Nintendo et al set up so that every schmuck can’t make a DS cart.

And even the single-guy-doing-his-thing model can’t survive long unless it is with very small and unambitious projects. Let’s say it takes that guy six months to do his project and he can make $70,000 coding at a “real” job. He needs to make $35,000 per project. At $3 ARP and Apple’s 30% cut, he needs to reliably get 17,000 sales on word of mouth.

While Baseball Superstars 2009 and other titles I’ve picked up recently have been pretty great, we don’t and won’t see anything like Hatsworth, The World Ends With You, Hotel Dusk or any of the other top-tier DS games. If we do, it will be an aberration. And that’s sad because the iPhone can do almost everything the DS can do and it has the bonus features of carrying all my games simultaneously and converging with the phone/GPS device that I take absolutely everywhere.

Keep buying App Store games, even if they are a shocking $4.99. I’d be interested in seeing how the companies that are putting out software for $19.99 and higher (very specialized stuff I see in the app store all the time) are doing.

Postscript: The upcoming microtransactions capability that will come with version 3.0 might change everything. Or it might be a big waste of resources.

Update: I tried to do some searching for the most expensive games on the App Store, but you can’t search by price. I did find this game called Jet Setter which attempted to release at a $1,000.00 price point. Apple let it linger in approval limbo until they dropped the price, giving it the old pocket veto. Does anyone know of any games that are priced about $9.99 (and have stayed there?)

Freelancing and Board Games

5 May 2009

As you can see by the change to the header, I am available for freelance design consultancy. While I’m going to graduate school, I want to keep all possible avenues open for income and practice. I think I can provide good, cheap value for someone out there, but I won’t be able to work the standard 40-50 hour weeks.

Also, does anyone have any ins with board game publishers? I have two games currently in prototype form and at least one on which I’d like to go forward. One is more of a party game (think Scattegories, Loaded Questions, in that mold.) The other is a rummy-style card game (think Uno, Phase 10).


Glo took this picture of me working on the card game when I thought she was using my phone to play a game. But it stil turned out pretty well.

Mafia Wars Field Strategy Guide

1 May 2009

As you can see from the timestamp below, I stopped updating this in June 09. From my server logs, I see that many people are still coming to this page. You should know that since Zynga is constantly changing the game, many (most) of this information is out of date. Take that as you will - z.

Last updated on 13 June 2009.

Looking for a similar post on Mafia Wars: Cuba? Look here.

Hi all, I decided to throw together this quick chart for the players of the Facebook/Myspace/Phone/Toaster game Mafia Wars after getting sick of trying to divide by prime numbers in my head and not finding sufficiently updated lists on other sites. Below you will see the loot drops and the experience points per energy point for all the jobs of the first seven tiers. I’ll update as I progress in the game.

If you are simply trying to maximize experience points, do the “Manufacture Tokens”, “Get Cheating Deck” & “Run Illegal Poker Game” jobs. This trio requires 36 energy and yields 63 experience, the best ratio I’ve seen so far in the game for lower levels. If you have less than 36 energy, the “Bank Heist” job yields a similar, but slightly smaller ratio. Once you reach Level 80, you will be able to “Muscle In On a Triad Operation”, which has a juicy 72/42 yield.

But the best use of this table is for choosing between jobs when trying to fill up mastery meters. If all your good jobs are filled (Bank Heist, Run Illegal Poker Game, Protect Your City”, etc.) and you are trying to figure out which lesser job will yield more experience, then just look it up on the table below.

The orange bars are jobs which yield loot drops which are consumable by other jobs. You will find yourself doing these jobs not for experience or mastery, but to fulfill requirements for other jobs that require these consumables. I’ve highlighted them so that they can be easily found and remembered.

The one time that you shouldn’t care about EXP/ENG is when you are about to level up. Get as close to the leveling up total as you can (if you level up at 7000 EXP, then try to get to 6999) Then simply find the job which you have the energy to perform that yields the highest experience points. Since experience points carry over to the next level, but your energy refills instantly, you can get some “free” experience points this way. If you are good at fighting, the boss fights grow in experience as you level up and can be a great way to get an edge on your next level up.

UPDATE: A commenter has clued me in that the values I stated may be after the Wheelman and Mastermind bonuses. In that case, you would need to add 6% more energy and subtract 6% experience. I could go through the table and update everything to be sans bonus, but everything would still be wrong for anyone with either bonus. Since these bonuses apply equally to each job, it wouldn’t change the rank order of preference for each. The only useful thing the bonuses would change is the XP/EN value. Use this table as a guide and then verify with your own situation.

Street Thug XP EN XP/EN Loot Consumed
Mugging 1 1 1.000
Corner Store Hold-Up 3 3 1.000
Warehouse Robbery 5 5 1.000
Auto Theft 8 6 1.333
Beat Up Rival Gangster 2 2 1.000 .22 Pistol
Rob a Pimp 3 3 1.000 9mm Semi
Collect On A Loan 2 2 1.000
Associate
Collect Protection Money 2 2 1.000 Butterfly Knife
Rough Up Dealers 2 2 1.000 Brass Knuckles
Take Out a Rogue Cop 3 3 1.000 .45 Revolver
Perform a Hit 3 3 1.000 Tactical Shotgun
Bank Heist 15 9 1.666
Jewelry Store Job 21 14 1.500
Hijack a Semi 9 7 1.286
Soldier
Destroy Enemy Mob Hideout 5 5 1.000 C4
Kill a Protected Snitch 5 5 1.000 Stab-Proof Vest
Bust a Made Man Out of Prison 5 5 1.000 Automatic Rifle
Museum Break-in 23 16 1.438
Fight a Haitian Gang 6 5 1.200 Semi-Automatic Shotgun
Clip the Irish Mob’s Local Enforcer 11 9 1.222 Lucky Shamrock Medallion
Steal a Tanker Truck 9 7 1.286
Enforcer
Federal Reserve Raid 31 23 1.348
Smuggle Across the Border 8 6 1.333 Armored Truck
Liquor Smuggling + Distill Liquor 63 44 1.431 Liquor
Run Illegal Poker Game + 2 Prep Tasks 63 36 1.750 Tokens & Cards
Wiretap the Cops + Overtake Phones 60 37 1.622 Wiretap Device
Rob an Electronics Store 27 22 1.228 Concealable Camera or Computer Set-Up or Untraceable Cell Phone
Burn Down a Tenement 23 16 1.438
Distill Some Liquor 13 9 1.444 Liquor
Manufacture Tokens 13 9 1.444 Tokens
Get Cheating Deck 13 9 1.444 Cards
Overtake Phone Central 13 9 1.444 Wiretap Device
Hitman
Repel the Yakuza 19 12 1.583 Grenade Launcher
Disrupt Rival Smuggling Ring 21 14 1.500 .50 Caliber Rifle
Invade Tong-controlled Neighborhood 31 23 1.348 Armored Car
Sell Guns to the Russian Mob 37 23 1.609 RPG Launcher
Protect your city against a Rival Family 53 32 1.656 Bodyguards
Assassinate a Political Figure 53 32 1.656 Night-Vision Goggles
Exterminate a Rival Family 59 37 1.595 Napalm
Obtain Compromising Photos 33 26 1.269 Blackmail Photos Concealable Camera
Frame a Rival Capo 34 24 1.417 2x Wiretap Devices
Capo
Steal an Air Freight Delivery 38 30 1.267 Prop Plane
Run a Biker Gang Out of Town 42 32 1.312 Harley Davidson
Flip a Snitch 31 23 1.348 Untraceable Cell Phone
Steal Bank Records 38 28 1.357 Illegal Transaction Records
Loot the Police Impound Lot 63 56 1.125
Recruit a Rival Crew Member 41 28 1.464
Dodge an FBI Tail 28 18 1.556 Untraceable Cell Phone
Whack a Rival Crew Leader 40 26 1.538
Consigliere
Influence a Harbor Official 68 47 1.447 Luxury Yacht Blackmail Photos
Move Stolen Merchandise 53 33 1.606
Snuff a Rat 65 41 1.585
Help a Fugitive Flee the Country 60 37 1.621
Dispose of a Body 38 23 1.652
Ransom a Businessman’s Kids 74 56 1.321 Porsche 911 Untraceable Cell Phone
Fix the Big Game 63 47 1.340 Bookie’s Holdout Pistol Illegal Transaction Records
Steal an Arms Shipment 69 42 1.643
Underboss
Extort a Corrupt Judge 38 22 1.574 Illegal Transaction Records, Computer Setup
Break Into The Armory 63 47 1.340 Humvee
Rip Off the Armenian Mob 72 47 1.532 AR-15 Assault Rifle
Muscle-in on a Triad Operation 72 42 1.714
Ambush a Rival at a Sit Down 84 51 1.647
Order a Hit On A Public Official 58 32 1.812 Untraceable Cell Phone
Take Over An Identity Theft Ring 55 33 1.667 Falsified Documents Computer Set-Up
Boss
“Settle” a Beef… Permanently 67 37 1.810
Buy Off A Federal Agent 53 32 1.656 Federal Agent Blackmail Photos
Make a Deal With The Mexican Cartel 63 37 1.702 Private Jet
Blackmail the District Attorney 69 41 1.683 Police Crusier Blackmail Photos
Shake Down a City Council Member 131 79 1.658 Armored Limosine Illegal Transaction Records
Make Arrangements for a Visiting Don 63 37 1.703
Take Control of a Casino 116 65 1.785
Travel to the Old Country 86 48 1.792 Private Jet
(c) Zack Hiwiller 2007-2009. Theme based on "unlimited" by Hexaplex.