Output has been slow recently as you can see by looking at the count on the archives: nine posts last month, four posts (not including this) so far this month. When I worked, I used this blog as sort of morning brain primer – I’d peruse my usual sites, find something interesting, comment on it and by then the cobwebs were gone, the caffeine was flowing and I could start my day.
Being unemployed has changed that somewhat. By necessity I’ve become a lot more frugal, spending less on lunches and other discretionary items (except I recently bought a set of Frisbee Golf Discs and felt like a sinner). Because of that, I’ve spent a hell of a lot less on games and so have less to comment on first-hand. I’ve been playing the copy of Far Cry 2 I got for Christmas and have clocked untold hours in Team Fortress 2. I’ve been playing Retro Game Challenge on the DS and plan a relatively thought-provoking piece about the design of minigames when I get farther into it.
Beyond the playing less games angle, I have actually spent less time trolling the internet looking for things to comment on. Since posting pings both my Twitter and Facebook accounts, I don’t really use this as a tumbleog where I just post whatever comes to mind. But furthermore, I’ve been in a pretty cynical funk where everything I think about posting about is negative. And I’ve always hated complain-y blogs and I try to catch myself at any opportunity.
Anyway, the point is: Do not think that my posting frequency of late is the bellweather of me forgetting about the blog. I vow it is only a momentary slump while my life switches gears.
What is going on with me?
I’ve lived in Central Florida now for a little over four years and I’ve really grown to like the place. My friends are here, my girlfriend’s family is here, there is plenty to do, I like the climate and so forth. The problem is that this area of the country isn’t exactly a hotbed for game development which is my passion and expertise. Looking at other fields has left me a little deflated. I’ve been thinking a lot about the Pausch book and living dreams and so forth.
What will it take to create my own studio?
Well, either a big heap of money or a smaller heap of money and interested contract suppliers. To get either, I feel I need a broader sense of what it would take to start and run my own business. When I saw that the University of Central Florida had an MBA program with a Technology Ventures certificate that could be completed in a little over a year, I got interested. There’s a local company that may be interested in hiring me part-time in the interim and I really like what I’ve seen and heard about them so we will see how that goes.
So that is what I plan to do. A year off to complete the program and test the waters then into the fund raising cycle. Expect our first game to be out by 2013. You can pre-order at Gamestop already, I bet. I may fail, but that won’t hurt nearly as much as taking a mediocre job and wondering what could have been.
I resolve to post more interesting things on here as I process them, so keep dropping by. When I look at the Google Analytics logs I am always surprised by how many of you are actually reading this. Every time I see that counter go up, it makes me feel like I am supported and for that I thank each and every one of you. The amount of response and support I’ve had since January 15th has been shocking to me. The Internet can be a pretty special place sometimes.