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	<title>Comments on: On Lists</title>
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		<title>By: GameSetMicroLinks: Thursday Thoughts &#124; Blog Web World</title>
		<link>http://www.hiwiller.com/2007/11/26/on-lists/comment-page-1/#comment-60</link>
		<dc:creator>GameSetMicroLinks: Thursday Thoughts &#124; Blog Web World</dc:creator>
		<pubDate>Sun, 02 Dec 2007 17:29:43 +0000</pubDate>
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		<description>[...] z a c k h i w i l l e r » On Lists Discussing Ernest Adams&#8217; Gamasutra &#8216;10 years of games&#8217; articles and some new picks. [...]</description>
		<content:encoded><![CDATA[<p>[...] z a c k h i w i l l e r » On Lists Discussing Ernest Adams&#8217; Gamasutra &#8216;10 years of games&#8217; articles and some new picks. [...]</p>
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		<title>By: Mark</title>
		<link>http://www.hiwiller.com/2007/11/26/on-lists/comment-page-1/#comment-54</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Tue, 27 Nov 2007 18:57:03 +0000</pubDate>
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		<description>Scavengers, Trespassers, Adventurers, Loners, Killers, Explorers, and Robbers actually has a better moral choice system than Bioshock.There are neutral stalkers wandering all over the place, and people who could be your enemies but don&#039;t know it yet. If no one&#039;s around to see your deed you get away with it cleanly for the most part, but a lot of the desirable targets have friends.</description>
		<content:encoded><![CDATA[<p>Scavengers, Trespassers, Adventurers, Loners, Killers, Explorers, and Robbers actually has a better moral choice system than Bioshock.There are neutral stalkers wandering all over the place, and people who could be your enemies but don&#8217;t know it yet. If no one&#8217;s around to see your deed you get away with it cleanly for the most part, but a lot of the desirable targets have friends.</p>
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