This is sort of a follow-up to my “Favorite Achievements” post. Here’s a game where you can “earn” 1000 Achievement Points in twenty seconds of gameplay. This is easily the worst example of achievements on the 360. It’s easy to think that this was a conspiracy on the part of the designers to create something for achievement whore so they will buy or rent (and then force rental places to buy) the game. But I honestly know it must be less pernicious.
The developers were working on a licensed title awarded to the lowest bidder and had to throw something out there with minimal adjustment and flair. Microsoft requires at least five achievements in each 360, but they don’t require five different achievement hooks. So the producers saw they could fulfill the TCR by implementing one hook and reusing the code five times. It’s not that they are bad designers, they just didn’t or couldn’t care to do anything more. As such those achievements are the most inane and least satisfying achievements on the console. There is no “achievement” involved, per se. Without playing the game, I wonder where else they honored the letter of the law but not the spirit.
I’m three hours or so into Assassin’s Creed (simply excellent so far – GameSpy can eat one) and the specter of Mass Effect and Rock Band are on the horizon. Additionally, the roommate bought Super Mario Galaxy and the co-op waggling isn’t terribly un-fun. I still haven’t finished my time with Orange Box or completed Legendary on Halo 3 or finished Dementium or Prism on the DS. Next March or so, when I am all excited about whatever mediocre delayed game came out that month, I need to look back at this week and realize what a golden time it was.